Guide/Controls and Saves
manual.sys — controls-and-saves

Controls and Saves

Starwind supports mouse-driven play with a small set of keyboard shortcuts. Shortcuts are ignored while focus is inside a text input.

Keyboard

Keys Action Context
M Dock at the current station or undock Map / docked
K, S, U Dock aliases Map
J Jump to the plotted destination Map
R Refuel Docked
1, 2, 3 Select an event response Event
Esc Decline a permitted encounter or opportunity Event
?, / Open or close the controls panel Anywhere

Star-map mouse controls

Input Action
Click and drag Pan the map
Scroll wheel Zoom
Click a station Select it and plot an available route

Buttons remain available for the important actions, so shortcuts are optional.

Automatic browser save

The active game is serialized to browser localStorage under starwind_save. It remains the authoritative playable save even when optional telemetry is enabled.

Browser storage belongs to the current browser profile and site origin. Private-browsing cleanup, site-data clearing, or moving to another device can remove it.

Local slots and portable files

The Options panel provides:

  • Three named local save slots
  • JSON save export
  • JSON save import
  • A guarded reset

Local slots are convenient checkpoints but live in the same browser storage as the active save. Exported files are the portable backup. Export before browser maintenance, changing devices, or testing a risky build.

Optional telemetry mirror

When available, the game sends a throttled mirror of the latest save plus a presence heartbeat to the Starwind service. This supports recovery and the maintainer console, but it does not replace the browser save and is not required for normal play.

Telemetry can be disabled by setting the starwind_telemetry local-storage value to off. If the service is unavailable, gameplay and local saving continue.